Reflections of shapes on a coordinate grid involve flipping the shape over a mirror line to create a mirror image. One way to ensure accuracy when reflecting shapes is to measure the number of squares between each vertex (corner) and the mirror line.
To reflect a shape over the x-axis, measure the number of squares between each point on the shape and the x-axis. If a point is 3 squares above the x-axis, its reflection will be 3 squares below the x-axis.
For example, if a triangle has vertices at
To reflect a shape over the y-axis, measure the number of squares between each point on the shape and the y-axis.
For example, if a point is 4 squares to the right of the y-axis, its reflection will be 4 squares to the left. If a triangle has vertices at
To reflect a shape over the line
When describing a reflection, you will need to state that the transformation is a reflection, and you will need to describe the mirror line (x-axis, y-axis, or any other line such as
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